local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1
main_id = 72108
L0_1 = {}
L1_1 = 7210810
L2_1 = 7210801
L3_1 = 7210811
L4_1 = 7210819
L5_1 = 7210802
L6_1 = 7210812
L7_1 = 7210816
L8_1 = 7210813
L9_1 = 7210814
L10_1 = 7210803
L11_1 = 7210804
L12_1 = 7210805
L13_1 = 7210806
L14_1 = 7210821
L15_1 = 7210807
L16_1 = 7210815
L17_1 = 7210808
L18_1 = 7210809
L19_1 = 7210817
L20_1 = 7210820
L21_1 = 7210818
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
L0_1[11] = L11_1
L0_1[12] = L12_1
L0_1[13] = L13_1
L0_1[14] = L14_1
L0_1[15] = L15_1
L0_1[16] = L16_1
L0_1[17] = L17_1
L0_1[18] = L18_1
L0_1[19] = L19_1
L0_1[20] = L20_1
L0_1[21] = L21_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["7210801"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3159
L3_1.alias = "Npc3159"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "72108_cat1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 3
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7210803"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3159
L3_1.alias = "Npc3159"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "72108_cat1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7210807"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3161
L3_1.alias = "Npc3161"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "72108_cat2"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 3159
L4_1.alias = "Npc3159"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "72108_cat1"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 3188
L5_1.alias = "Npc3188"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q3_72108_1_2"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["7210808"] = L1_1
L1_1 = {}
L0_1["7210810"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3159
L3_1.alias = "Npc3159"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "72108_cat1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 3
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7210813"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3159
L3_1.alias = "Npc3159"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "72108_cat1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 3
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7210814"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3161
L3_1.alias = "Npc3161"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "72108_cat2"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 3160
L4_1.alias = "Npc3160"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "72108_cat3"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 3159
L5_1.alias = "Npc3159"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "72108_cat1"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 3188
L6_1.alias = "Npc3188"
L6_1.script = "Actor/Npc/NpcFSMBehaviour"
L6_1.pos = "Q3_72108_1_2"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["7210815"] = L1_1
L1_1 = {}
L0_1["7210817"] = L1_1
L1_1 = {}
L0_1["7210818"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L0_1["7210801"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3159
L3_1.alias = "Npc3159"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "72108_cat1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7210802"] = L1_1
L1_1 = {}
L0_1["7210803"] = L1_1
L1_1 = {}
L0_1["7210804"] = L1_1
L1_1 = {}
L0_1["7210805"] = L1_1
L1_1 = {}
L0_1["7210806"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3161
L3_1.alias = "Npc3161"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "72108_cat2"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 3160
L4_1.alias = "Npc3160"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "72108_cat3"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 3188
L5_1.alias = "Npc3188"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q3_72108_1_2"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["7210807"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3160
L3_1.alias = "Npc3160"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q3_72008_19"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7210808"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1005
L3_1.alias = "Paimon"
L3_1.script = "Actor/Quest/Q352/Paimon"
L3_1.pos = "Q7210809paimon"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 7210809
L3_1.scene_id = 3
L3_1.pos = "Q7210809player"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["7210809"] = L1_1
L1_1 = {}
L0_1["7210810"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1005
L3_1.alias = "Paimon"
L3_1.script = "Actor/Quest/Q352/Paimon"
L3_1.pos = "Q7210801region1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7210811"] = L1_1
L1_1 = {}
L0_1["7210812"] = L1_1
L1_1 = {}
L0_1["7210813"] = L1_1
L1_1 = {}
L0_1["7210814"] = L1_1
L1_1 = {}
L0_1["7210815"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1005
L3_1.alias = "Paimon"
L3_1.script = "Actor/Quest/Q352/Paimon"
L3_1.pos = "Q7210801region1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7210816"] = L1_1
L1_1 = {}
L0_1["7210817"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20221
L3_1.alias = "Npc20221"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q3_72100_03"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7210818"] = L1_1
L1_1 = {}
L0_1["7210819"] = L1_1
L1_1 = {}
L0_1["7210820"] = L1_1
L1_1 = {}
L0_1["7210821"] = L1_1
quest_data = L0_1
